Trainer Class Names

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Post  CatPatrol on Wed Aug 08, 2012 5:30 pm

Admin wrote:
FohrOhFohr wrote:
Admin wrote:
FohrOhFohr wrote:
Admin wrote:
CatPatrol wrote:
Admin wrote:These are looking great.
What else should I work on? I mean, other than sprites?

Well, what can you do?

Buildings perhaps?
Some of the modified/new pokemon?

I don't think those are really feasible as of yet.

Yet trainer sprites are?

I personally think that things should be done one at a time. And I don't really have control over much anyways. I'm not the one doing the modding, it's all up to him(?).
Whose him..?
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Post  Admin on Wed Aug 08, 2012 6:30 pm

Rittto is the only one actively modding, as far as I know.
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Post  CatPatrol on Wed Aug 08, 2012 6:53 pm

Admin wrote:Rittto is the only one actively modding, as far as I know.
Well, just the text mod of it. We still need someone who can code the damn thing, unless you can, or someone else on the project.
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Post  Admin on Wed Aug 08, 2012 8:25 pm

CatPatrol wrote:
Admin wrote:Rittto is the only one actively modding, as far as I know.
Well, just the text mod of it. We still need someone who can code the damn thing, unless you can, or someone else on the project.

If I tried to code it, I would make everything worse.
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Post  CatPatrol on Wed Aug 08, 2012 8:41 pm

Admin wrote:
CatPatrol wrote:
Admin wrote:Rittto is the only one actively modding, as far as I know.
Well, just the text mod of it. We still need someone who can code the damn thing, unless you can, or someone else on the project.

If I tried to code it, I would make everything worse.

Can anyone here code?
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Post  Rittto on Wed Aug 08, 2012 9:19 pm

We won't need code if we just replace everything.

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Post  FohrOhFohr on Thu Aug 09, 2012 8:35 am

Rittto wrote:We won't need code if we just replace everything.

Well it's not that simple. Since this is an old game, code is needed to tell each individual pixel what color to be and where to be. There are not really any direct image files.

We'd need someone who can code to figure out what part of the code does that
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